There's no open world as such, with missions instead doled out in a safehouse, a clinically clean dwelling whose every surface seems to be taken up by swathes of high-tech gadgetry. Alpha Protocol follows the RPG template to a tee with its tight focus on character progression and customisation, although it makes several interesting detours. Going stealthy is just one option - some players may prefer to just blow s**t up. It's this pedigree that's inspired Bethesda to get them back onboard for the next Fallout instalment, and is apparent in every aspect of Alpha Protocol. Obsidian are perhaps most famous for the flawed yet fascinating Knights of the Old Republic sequel, with the Orange County-based developer formed from the embers of Black Isle - the now legendary team responsible for the first two Fallout games. Those RPG mechanics come from a developer with unquestionable expertise in the genre. Basically, do you want to be Roger Moore or Daniel Craig? The decision, as they say, is yours. Do you opt for a suave, smooth talking spy who defuses situations with an arched eyebrow and a quick quip, or do you go for a brutal approach, shaping a thug who will happily brain anyone who dares ask what time of day it is. Every action in the game is underpinned by a number, feeding the players stats and helping shape an agent that will be different every time you play. Alpha Protocol gets the basics right, addressing the high-end intrigue of undercover work with a game that's powered by some solid RPG mechanics. Alpha Protocol does the smart thing and guns for neither Splinter Cell nor Metal Gear Solid, instead furrowing its own path and creating an all-new spin on the art of espionage. Spying has proven solid yet often unfertile grounds for videogames to date - Bond's digital escapades have been built upon the more explosive aspects of a secret agent's day-to-day routine, leaving the navel gazing Solid Snake and Sam Fisher as the best proponents of the spying game. Thorton's a typical spy - oversexed and always with a quip to hand.
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